Granny Wiki
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Creaking Floors are hazards in Granny. As their name says, it creates a creaking sound when you step on one that will alert Granny and leads her to your location.

Difficulty Variation

Easy

On Easy, there are no Creaking Floors in the game.

Practice, Normal, Hard

On Practice, Normal and Hard, there are Creaking Floors in the game. They are fairly sized, and in most areas, easily avoidable.

Extreme

On Extreme, there are Creaking Floors in the game. Every single one of them requires taking different paths to be avoided, and some are impossible to avoid, since they are extended to boundaries of rooms.

A new Creaking Floor appears in the Secret Area's Top Floor near the chest of drawers in it. The creaking floor in the Special Room is removed.

Positions

Practice, Normal, Hard

Extreme

Tips on Avoiding

Bathroom

The Creaking Floor in the Bathroom makes it somewhat dangerous to search the sinks, toilet, and bathtub to an inexperienced player. It can be safely avoided by either hugging the sinks, or by simply walking against the wall near the window

If trying to use the shortcut from the Vent Tunnel, you can avoid landing on the creaking floor by hugging the side of the tunnel closest to the bathtub, crawling to the very back end of the hole, and dropping through while moving towards the window. If done correctly, you will land on the ground, but the Creaking Floor will not trigger and you will not attract Granny's attention.

Keep in mind that the Vent Cover still makes noise when hitting the ground, so this won't work the first time you use the shortcut.

Upper Floor Hall

The Creaking Floor between the doors of the two Upper Floor bedrooms can only be avoided by hugging the wall, not the railing around the staircase.

Secret Area Top Floor (Exclusive to Extreme)

The Creaking Floor in this area appears right before reaching the chest of drawer's (while entering), and to avoid it you need to crouch under the front railing and proceed by the edges and then drop onto the stairs (only when you're entering the Secret Area), and to do it while exiting, you crouch behind the second railing, go in front of it, and again proceed by the edge (exit through the front railing). Keep in mind these can be quite risky if Granny is nearby. Here's a video/GIF of how you avoid this Creaking Floor:

Bedroom 1

The Creaking Floor in Bedroom 1 is extremely easy to walk around, all you need to do is hug the wall next to the bed.

It is actually possible to avoid the Bedroom 1 creaking floor on Extreme. It only works if you come from the Walk-In Closet or the Secret Area Entrance but not the other way around. In order to avoid the creaking floor, you will have to stick to the right wall (the one with the window), hide under the Bed and then unhide to appear in front of Bedroom 1's door and exit the room.

Study

The Creaking Floor in the Study is almost impossible to hit accidentally, as the only item that could possibly bait the player in its direction is the Painting Piece that spawns on the armchair.

Dining Room

The Creaking Floor in the Dining Room can be very problematic, as it makes it dangerous to walk down the middle of the room. Additionally, there is a Painting and table against the left wall, making it dangerous to walk down that side, and a Floor Lamp by the right wall, making it dangerous to walk down that side as well. Make sure that whichever side you pick, you are extremely careful to avoid walking too close to the center as well as extremely careful to not bump into any furniture.

When approaching the Backyard window, make sure you always go around the left side of the table, or open the showcase from the right side. Stepping in between the two will definitely create noise and draw Granny's attention.

Kitchen

Avoiding the creaking floor in front of the Kitchen refrigerator is made more difficult by the painting on the left wall, meaning the player must be very careful to avoid touching the painting or stepping too close towards the cupboards if they wish to open the refrigerator without alerting Granny.

Jail

The creaking floor in the Attic by the Jail is only dangerous if the player attempts to approach the shelf with the rusty vase or the Security Camera. In case you are visiting the shelf, make sure you stick close to it, but not close enough to knock over the vase. In case you are visiting the Security Camera, go to the left side of the room, then walk against the bars to the corner of the room. Take note that smashing the Security Camera with the Hammer will still create noise, so have a backup plan ready.

Special Room

The creaking floor in the Special Room is strategically placed in front of the red button used to trap the Spider. Stepping close to the button makes it easier to hit with the Crossbow or Shotgun, but a careless player will take a more direct route and step on the creaky floorboard, calling Granny's attention to them. Make sure you approach the button while hanging as close to the railing around the staircase as possible.

Old House Kitchen

The creaking floor in the Old House Kitchen can be risky due to the room's general placement, the hiding places aren't a big deal as of Version 1.7.9.3 as the player can now crouch into the left cupboard of the Old House Kitchen, or hide in the Old House Closet which is the other side of the room. If stepped on the Player can go down to the Sewer to get out of her sight but should be aware that it is effectively a dead end as they cannot climb up the drain at the Backyard. To avoid this, they should walk at the Barrel side of the room and then by the window when approaching the Crow and avoid the chimney region.

Audio

Description Audio
The player stepping on a Creaking Floor.
The player stepping on a Creaking Floor. (prior to Version 1.2)

Trivia

  • The only floors that don't have creaking floors are the basement and garage areas.
  • The sound caused by Creaking Floors was much quieter in Version 1.1 and before, making them almost inaudible over the music and other sound effects. Their volume was increased by about 13 decibels in Version 1.2 to solve this problem.
  • If the Player repeatedly stands up and crouches quickly on the Creaking Floors, the creaking sound becomes loud and distorted, similarly to the Bell Alarm.
    • Before Version 1.7.9.3 this was not a thing as the player instantly crouch when pressing the crouch button.
  • There are a few discrepancies between the "KnarrPoints" and "KnarrPointsExtreme" group in the Unity editor, resulting from their split in Version 1.3.2.
  • The Creaking Floor in front of the Backyard window in the dining room is the same size and resides in the same location in both groups, unlike every other creaking floor which was expanded in Extreme.
  • The Creaking Floor in the Special Room doesn't exist in Extreme, as DVloper only added it to the "KnarrPoints" group. This was presumably a mistake, although it could have been done purposefully due to the lack of a hiding location on the top floor and relatively short period of time that Granny can be knocked out.
  • As of now, on Extreme Mode, all of the Creaking Floors can be avoided with the Escape Pipe escape on Preset 5. A video of Dem Ro doing this can be seen here.
  • Strangely enough, when Granny steps on a creaking floor, it doesn't creak nor create noise. This was very likely done by DVloper to prevent from Granny alerting herself.

Video

Hazards
Alarms

ItemsBear TrapsBell AlarmBoxesCandlesticksChairChristmas TreeCoversCreaking FloorsFloor LampGirderGuillotineHangerHanging MeatHanging PlatesMannequinMetal PanelMicrowaveNumeric PadlockPaintingsPassenger DoorPlank LockPlayhouse PadlockRear BumperRegular PadlockSecurity CameraSmall DoorSpectral RatsTableTeddyTin CanUnstable FlooringVent GrilleVent Door

Obstructions

Bear TrapsBoxesChairChristmas TreeFall DamageFloor LampFreeze TrapGirderGuillotineHanging MeatIron BarsJail DoorLocked DoorMannequinMetal PanelPassenger DoorRear BumperSmall DoorTableVent Door

Deadly

Chest PuzzleGasoline CanRear BumperGrannySpiderSpider MomUnstable Flooring

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