The Pipe Room is a room in Granny. It is located within the Spider Cellar, and therefore was added in Version 1.8 along with it.
Appearance[]
The Pipe Room is an old, worn-down, and moldy cellar room. It holds the Escape Pipe and a Screwdriver Safe within itself, which are generally its two biggest elements. It is barren of anything but a wide pillar that holds the aforementioned Screwdriver Safe. There are two entrances/exits to the room, which require crouching to get in.
Trivia[]
- The pillar in this room is actually connected to the Well, which is found right above this room.
- The Pipe Room has many similarities to the Helicopter Platform from Granny: Chapter Two.
- Both rooms are behind puzzles.
- Both rooms contain an Escape Route.
- Both rooms are inaccessible to all threats (although this one has a guard).
- The Pipe Room is the lowest point of the entire house.
- Along with most of the Spider Cellar, the Spider Cellar Tunnel, and the Sewer.
- The Pipe Room could be one of the rooms that are necessary for some Escaping Procedures. Examples are:
- Preset #1 - If you want to Escape through the Escape Pipe, then it is NOT necessary to go into this room unless it's specifically for unlocking the escape route.
- Preset #1 - If you want to escape through either the Car or the Main Door, then it is necessary to enter this room, because the Padlock Key spawns in this room's Screwdriver Safe.
- Preset #2 - If you want to escape through either the Car or the Main Door, then it is necessary to enter this room, because the Cogwheel Safe contains the Padlock Key, and the Orange Cogwheel spawns in the Screwdriver Safe.
- Preset #3 - If you want to escape through the Car, it is necessary to enter this room, because the Spark Plug spawns in the Screwdriver Safe.
- Preset #4 - If you want to escape through the Main Door, it is necessary to enter this room, because the Master Key spawns in the Screwdriver Safe.
- Preset #5 - If you want to escape using the Car or through the Main Door, then it is completely unnecessary to enter the room, because inside the safe whose key is found in this room's Screwdriver Safe, the Wooden Stick is housed.