Granny Wiki

Here are my List for things to be added to Version 1.9 or 2.0

New Items[]

Heavy Pistol[]

Requires 2 Pieces to fully build and can Knock granny out Depending on Modes

  • Easy: 2 Minutes and 10 Seconds
  • Normal: 1 Minutes and 10 Seconds
  • Hard: 50 Seconds
  • Extreme: 28 Seconds

Rotten Donut[]

When granny sees it She will eat it and will throw up for 8 Seconds

Energy Drink[]

Ability to upgrade the player's Movement speed

BarKey (Exclusive To Extreme)[]

This is an Key that removes the Iron Bars leading to the Basement Permanently

Grenades[]

Can be found anywhere around the map and Knocks Granny out Depending on the Modes

  • Easy: 3 Minutes
  • Normal: 1 Minutes and 50 Seconds
  • Hard: 55 Seconds
  • Extreme: 30 Seconds

Knife[]

An Melee Weapon that has a way to Defend yourself against granny and Knocks Granny out Depending on the Modes

  • Easy: 2 Minutes and 20 Seconds
  • Normal: 1 Minute
  • Hard: 30 Seconds
  • Extreme: 12 Seconds

Features[]

Punch[]

Can stun granny for 10 Seconds

Run & Jump[]

A Feature that makes the player can Sprint to Outrun Granny and able to Jump

Change Camera View[]

An feature that allows the player to change their view to 2# View

Car Jumpscare[]

To trigger this you must need granny to follow you through the garage and enter the car and when She found you. She will open the Car and Triggering the 2nd Alternate Jumpscare

New Difficulties[]

Insane Mode[]

Effects:

  • Granny moves very faster and cannot outrun like Extreme
  • 9 Extra Locks on Main Door
  • 2 Extra Locks on Garage Door
  • Iron Bars placed on the 2nd Shortcut at the Basement
  • Darker Mode is always on
  • Painting Removed
  • Birdseed is 1 Use
  • Pepper Spray is 2 Use
  • Sauna no longer works
  • The Player moves 10% Slower then usual
  • Crossbow, Freeze Trap, & Car knocks granny out for 9.5 Seconds
  • The Shotgun & Gasoline explosion knocks her out for 15 Seconds

Impossible Mode[]

Effects:

  • Granny moves Extremely faster then the player
  • 10 Extra Locks on Main Door
  • 2 Extra Locks on Garage Door
  • The Garage Wall requires an Dynamite to Blow up
  • Vent on the attic and 2 Shortcuts at the Basement are blocked with Iron Bars
  • Darker Mode is always on
  • Nightmare Mode is always on
  • Extra Locks is always on
  • The player moves 15% Slower
  • Forcing Grandpa is on
  • Painting Removed
  • 3 Days to Escape
  • Birdseed is 1 Use
  • Pepper Spray removed so there will be less weapons to defend yourself
  • Less ammo spawning when the Shotgun is fully Build
  • Red Button removed from the Spider Room
  • Sauna no longer Works
  • Crossbow, Freeze Trap, & Car knocks her & Grandpa out for 5 Seconds
  • Shotgun, & Gasoline explosion knocks her & Grandpa out for 10 Seconds
  • There is an timer for 45:00 To escape and if it Runs Out... You are given an Instant Game Over

Option Features[]

Visitor[]

When this is toggle on. Grandpa will be the New Enemy in the House

Blackout[]

When this is toggle on. The house will be much Darker then Darker Mode and a Flashlight will spawn on the Static Table at the Starting Room

More Locks[]

When this is toggle on. More different locks will be added at the main door and these locks includes

  • Keycard Lock
  • Microchip Lock
  • Screw Lock

New Rooms[]

CCTV Room[]

A Room similar to Granny: Chapter 2 Were Granny can access to See where is the Player & The Player can access it to see where is Granny are

Camera Locations:

  • Special Room
  • Garage (Next to the Shotgun Table)
  • Kitchen
  • Bathroom (Next to the Bathtub)
  • Jail Cell

Balcony[]

It can be access at the Special Room Next to the Plate and this is were the Player can have an Way to Kill their self to send them to the Next Day or at the Last Day

Structures:

  • Drawers
  • Boxes
  • Plants

Item Presets:

  • Safe Key (Left Drawer)
  • Remote Control (Boxes)

NOTE: Some of the Boxes needed an Crowbar to Open them